Hi! And welcome to my blog! The purpose of this blog will be to write about my progress through a personal project of mine. The project in question is "Space Nuts," one of the two games my friends and I are working on.
Thing is, I already made Space Nuts while I was in college for my programming class. Unfortunately, the program we were forced to use was Playstation Mobile, a C# IDE specifically used to make games for the Playstation Vita and nothing else. I really enjoyed making the game, but since the only way the game could be played was on the IDE's simulator, I wanted to remake it on something with a wider variety of distribution.
Some pictures of the original Space Nuts
Since my friend was already working on his own game in Java, I decided I would do the same to make it easier for the two of us (along with another friend who's assisting us in making our games).
Notice how the original Space Nuts is lacking in the graphical department. That's because my friends and I suck at art, so while I will try to make the new SN better graphically, it probably won't be anything more than flat until I can find an artist to make it look prettier. That being said, this blog will focus mainly on the programming aspect of development.
For every entry/update I make I'll be sure to zip up what I have and upload it to some file sharing site so you guys can try it out for yourselves. If you do, feel free to leave feedback, suggestions, anything you want to share.
I've already done a very small bit of work on the game already, so I'll be making another entry either later tonight or tomorrow. Hope you guys enjoy the blog!
Thing is, I already made Space Nuts while I was in college for my programming class. Unfortunately, the program we were forced to use was Playstation Mobile, a C# IDE specifically used to make games for the Playstation Vita and nothing else. I really enjoyed making the game, but since the only way the game could be played was on the IDE's simulator, I wanted to remake it on something with a wider variety of distribution.
Spoiler
Some pictures of the original Space Nuts
Since my friend was already working on his own game in Java, I decided I would do the same to make it easier for the two of us (along with another friend who's assisting us in making our games).
Notice how the original Space Nuts is lacking in the graphical department. That's because my friends and I suck at art, so while I will try to make the new SN better graphically, it probably won't be anything more than flat until I can find an artist to make it look prettier. That being said, this blog will focus mainly on the programming aspect of development.
For every entry/update I make I'll be sure to zip up what I have and upload it to some file sharing site so you guys can try it out for yourselves. If you do, feel free to leave feedback, suggestions, anything you want to share.
I've already done a very small bit of work on the game already, so I'll be making another entry either later tonight or tomorrow. Hope you guys enjoy the blog!